current openings

Generalist / Environment Artist:


Create beautiful, original, photo-real images for feature film, TV, and cinematic projects quickly using a broad range of approaches and techniques, maximizing ownership over the final result.



  • Generalists at Distillery VFX primarily create photo-real environments and environment effects

  • They exhibit a strong foundation in traditional, photo-realistic, and digital art skills with an emphasis on landscapes.  

  • They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shot work.

  • Responsible for creating original 2D and 3D content that may comprise part or all of an environment.

  • Sources suitable reference materials for required assets.

  • Creates maps in 2D and sets up basic shaders for look development.

  • Creates basic lighting setups and complex shaders that look convincing and render efficiently.

  • Produce work quickly under tight production timelines;

  • Participates in team reviews of work under development.

  • Mentors Apprentice and Jr. Artists and must be able to assist them with their shots.

  • Meets defined milestones within a timeline by attending dailies and participating in creative problem solving.

  • Creates work self-sufficiently, in many cases from start to finish across an asset or shot


Core Competencies:

  • High level of problem solving and creative thinking skills

  • Strong English communication skills

  • Ability to quickly learn and leverage new software

  • Time management and organizational skills

  • Strong teamwork and interdisciplinary thinking

  • Keen artistic eye


Education and Experience:

  • Proven technical and artistic ability in multiple CG techniques, including modeling, texturing, shading, lighting, look development, or compositing

  • proven artistic ability in one or more traditional mediums (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)

  • Strong knowledge and ability in perspective, photography, and physics of light and motion

  • Extensive knowledge of Matte Painting techniques

  • Experience with Nuke or equivalent 2D compositing software

  • Good working knowledge of specialist tools and plugins like Speedtree, ForestPack, etc

  • Fluent in Photoshop

  • Fluent in 3dsmax, Maya or similar

  • Fluent in Vray or equivalent raytrace renderer

  • Comparable software experience considered

  • At least three years of relevant professional CG experience

  • College level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education.

  • Demo Reel required, please link in your CV/resume or response


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and Reel to: