our leadership team
We are always on the lookout for fresh ideas and talented people! Feel free to reach out if you are interested in joining us.
VFX Supervisor / Compositing Supervisor
Starting his career 2002, Matthew worked his way through the VFX pipeline as both a 3D Artist and later as a Compositor for film and television across a variety of local and global companies.
In 2011, Matt joined Industrial Light + Magic as a Compositor, and rose the ranks as a Lead Compositor, Compositing Supervisor, and Associate Visual Effects Supervisor.
He has played key roles in growing companies and delivering high-end visual effects for film, allowing him to be an active member of VES and Oscar Nominated teams.
As a VFX Supervisor, Matt is primarily focused on post work for streaming content from Netflix, AMC, and HBO.
VFX Supervisor / Virtual Production Supervisor
Greg began his career in special media marketing campaigns for architectural projects, moving into the entertainment sector at Blur Studio where he supervised 3d animation-based projects including commercials and video game cinematics for AAA franchises.
Joining Industrial Light + Magic in the spring of 2013, Greg moved to Vancouver as part of ILM’s new studio expansion there where he worked as a CG Supervisor and Vancouver's Generalist Head of Department, Associate VFX Supervisor, and VFX Supervisor for Joseph Kosinski’s Only the Brave, Solo: A Star Wars Story, and Disney’s Aladdin.
Recently Greg was on set for Season 2 of The Mandalorian, supervising VFX and groundbreaking real-time virtual production work.
Prissillya began her career at Baker Tilly WM, in public practice, where she specialized in assurance services. She worked with various clients ranging from real estate, biotech, mining, entertainment, and not-for-profit. In 2018, she joined Stemcell Technologies, where she streamlined month-end processes, established and managed the full cycle accounting for new subsidiaries, and played a key role in the implementation of an ERP system (SAP).
Prissillya currently volunteers as the Second Vice President (previously Treasurer) at the Killarney Community Centre Society, where she assists with the planning and allocation of funding to various programs, budgeting, and financial review.
Prissillya received her Bachelor's Degree in Business Administration from Simon Fraser University, and is a Chartered Professional Accountant.
Originally from Halifax, Jon moved to the west coast of Canada in 2008 to continue his career in visual effects, moving from freelance for commercials and music videos to feature film work.
With over a decade of experience in feature films, Jon has worked on over 25 movies, including notable franchises: Star Wars, Jurassic World, and the Marvel Cinematic Universe. He specializes in generalist workflows, from creating high end digital environments to rigid body FX simulations.
A Frantic Films and ScanlineVFX alum, Jon joined Industrial Light + Magic in 2014 as a Generalist Artist and has spent the past four years as a Generalist Supervisor for ILM’s environment team. In 2016, Jon was the recipient of the Visual Effects Society Award for Best Digital Environment in a Feature Film for his work on Dr. Strange.
Martijn Van Herk
Head of Pipeline
Martijn’s career started more than two decades ago at a small studio in the Netherlands where he worked on a large variety of projects, ranging from architectural visualizations to music videos. After about 10 years he quit his job to pursue a freelance career. During the following 8 years he spent most of his time working in broadcast while also starting to take on visual effects work for companies such as Frantic Films, Pixomondo and Prime Focus. In 2015, Martijn joined Industrial Light & Magic as a Generalist Supervisor for Dr. Strange, earning him a VES award for “Best Digital Environment in a Feature Film”. In the years that followed, he worked on a range of projects such as Thor: Ragnarok, Black Panther and A Quiet Place.
Martijn picked up programming at an early age, writing small programs and games on his Commodore 64 in the early eighties and has, over the course of his career, worked with a wide range of programming languages, from ActionScript to PHP to Python and C++.
Chief Technical Officer
Troy Tyler holds a degree in Engineering Physics from Simon Fraser University. He started his career straight out of university working in practical visual effects and animatronics at SFX studio before moving to Kodak, formally Creo Inc, as a design engineer. Troy designed the laser control hardware for Kodak’s most advanced thermal imaging head at the time, as well as the safety system for an LCD color filter machine.
Troy has spent the last 10 years working at General Fusion Inc. pursuing fusion innovation primarily as lead diagnostician for the plasma compression team. He designed and implemented several key plasma diagnostics including a photon Doppler velocimetry system cable of measuring speeds of greater than 13km/s with 50ns timing resolution. Troy also managed General Fusion’s field operations team of 30 professionals including PhD physicists, engineers, software specialists and explosive technicians to complete 17 successful plasma compression experiments.
Troy brings a seasoned engineering mindset to the technology side of Distillery VFX to ensure our artists can deliver high-quality results to our clients with speed and flexibility.